They are limited and not based on standard protocol, but I do think that they illustrate the differences pretty well (there is only so much distant terrain that can be captured in a landscape screen).ĭefinitely put up some better compares. I have been doing a lot of compares recently and keeping notes in the dev changelog. I did the compares using vanilla with some of the proposed Core mods for context (No Stretching, SMIM, SRO, AOF Mountains, Terrain Bump, TreesHD).